Dogs Bond Board Game
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And then it was June! There's a lot of good reasons to celebrate and to be much more "pawsitive" in our overall communication. As communities start going back to the office and out to restaurants, it's going to be challenging to stay relevant and top of mind for small projects and rescues like ours. Remember to focus on the good work that you're all doing, and celebrate that effort!


This is June's upcoming global hashtags and trends that I hope will inspire some of our rescue partners in their content creation this month. If you see a day and a global hashtag that you want to use, go ahead! Use your own photos and then tag #dogsbondgame so we can like and boost your post!


CALL TO ACTION

Facebook, Instagram, and Twitter are still listing us as robots when we like/follow as many of the rescues as we do - so please like/follow us using your social media first so we can hit that "Follow Back" button.



MONTH OF MAY GLOBAL HASHTAGS


#NationalZooMonth


#NationalAquariumMonth


#NationalAdoptaCatMonth

Yes, we still care about our feline friends even though this particular board game isn't about them!

#NationalPetPreparednessMonth

Have a plan, a medkit, and most importantly communicate that to one another. Encourage each other to build those plans into your emergency preparedness conversations.


#NationalFosterAPetMonth

This is obviously very important for all of our volunteer run partner rescues. We have all started to see / hear about rescues being returned to shelters; so we need to be cognizant about our plans for fostering as we go forwards.


#NationalMicrochippingMonth

Funny enough, I've been looking at microchipping my tortoises but that doesn't seem to be really necessary at this time.


JUNE WEEK-LONG CELEBRATIONS & GLOBAL HASHTAGS


June 6-12: #PetAppreciationWeek

A great opportunity to connect back to the folks you've worked so hard with to adopt to, give your supporters a chance to create their own posts about your wonderful organization


June 20-26: #AnimalRightsAwarenessWeek

Sometimes animal rights gets swept up in the conversation; but it's important to demonstrate that legislation also puts a huge burden on our animals. Things like Breed Specific Legislation (BSL) that ban dog breeds outright are what our project stands against through education and compassion.



JUNE DAY CELEBRATIONS & GLOBAL HASHTAGS


June 8: #BestFriendsDay

What better way than to celebrate man's best friend?


June 8: #PetMemorialDay

You can also use #rainbowbridge


June 20: #FathersDay

I haven't found a #DogDadsDay yet. Anyone?


June 21: #NationalDogPartyDay

Ain't no party like a puppy party!


June 24: #CatWorldDominationDay

Maybe we'll have to launch Cats BOND on this day.




I'd love to get your thoughts, feedback, and of course ideas on how I might be able to build this into a greater resource for rescues! Have a great May!




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Hi everyone!


TL;DR: Check out your backer name on our website! Printing, production, and shipping are now entirely in the hands of our great vendor partners. Printing is expected to be complete by June 25th. We are optimistic that we're going to be have games in hand by the end of the summer. Alex is on the edge of his seat trying not to explode.


June 1 - Project Update


Thank You Backers!


If you haven't yet seen your name in highlights, please visit the updated Meet the Pack page! This project is such an underdog success story, and now you can show off to your friends that you were with us the whole time! Bragging rights forever!


Printing and Production Update


This project has been a series of skips, hops, and now leaps of faith. Our team turned over everything to the factory and fulfillment partners and at this point we are waiting for final updates on the completion of the printing, quality control, packing, and freight shipping of the games. ETA for all games to be printed completely with quality assurance checks is now June 25th.




The Teenage Mutant Ninja Turtles and the transitive property of high fives!






Printing ETA June 25. Due to challenges with the inks, drying, and printing quality of the artwork on final physical materials, there were several late stage adjustments that Sarah had to make. Unfortunately BODA had not identified the challenges earlier, but that's one of the hurdles we knew we would face working with an overseas team. Thankfully, Sarah's determination and skill really won out and we are delighted with the results. It really became an international effort to get this done correctly.


The good news is that we're officially "hands off" at this part of the process.


"I can't believe that I've closed Photoshop for this whole project. Even if I opened up the files, there's nothing we can do at this point because everything is with the print team! It's really exciting." ~ Sarah

"I'm easily the most excited person to have everyone get their copy of the game!" ~ Alex

"We've double triple checked all of our big question marks at this point, so it seems safe to me to move forward!" ~ Kiki

Child Safety Testing - We're getting these complete data results soon. There was a lot shared in our previous update about the testing. Key to the project being available to ages 10+ we knew we needed to execute the testing on the materials. This also allows us to be considered, eventually, by big box retailers.


Shipping and logistics are dependent upon the completion of the printing, so I've put together some best guesses.


Optimistic schedule:

COMPLETE - approval of proof/production copy

June 25th - BODA games will complete printing / packaging of the games

Late June - truck from factory to dock

Early July - picked up and loaded on to ship

July - arrives in Portland

July - cleared customs / offloaded from ship

July - arrives at warehouse

August - in the mail to backers

Late August arrivals of all official copies to our backers


Impacts to the timelines at this point:

+3 weeks printing prioritization at factory and quality assurance process

+2 weeks for the loading / shipping of the game (prioritization of perishable goods by the shipping companies, and Suez Canal debacle)

+1 weeks to offload from ship

+1 weeks to clear customs since this is our first project and customs is scrutinizing stuff from China

Late Summer for the delivery of games to our backers


Dogs BOND Prototype Product Shot
Dogs BOND Product Shot

Dogs BOND is on the way! If the past year has shown us anything, it's that patience and resilience does pay off. We know that you're excited for the game and that everyone is eager to share it with friends and family back at the game table.


We cannot thank you all enough for your support. Dogs BOND has always been a “little project that could”, and that’s all thanks to our backers.










FAQ: I need to update my shipping information / email / order

Delivery Dates & Shipping FAQ


Thank you all for your patience and support!

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Hi again everyone!


TL;DR: Factory printing delays continue, but we are in almost daily communication with them to minimize the challenges. Ideally, printing complete around mid-May. Our shipping and fulfillment timeline will ideally hold for late summer.


April 28 - Project Update


Here's a joke about project managers that I'll share with you.


Let's say a dog is going to have a litter of puppies, the female will be pregnant for about 3 months. A project manager would put 3 females in a room together and you'll have a litter of puppies in just 1 month.


Besides the obvious "office-appropriate" hilarity, the underlying premise is that the project manager doesn't understand how the process actually works and therefore throws more resources at the challenge. It also highlights how project managers don't like waiting.


gif



Scene from Parks & Rec






Printing is underway. There were some challenges at the factory had matching our rich and vibrant colors with the mass-run printers. We've always focused on quality of the project and that means things can take longer. We know that the rigor we are applying to the process now is going to make everything worth the wait.


Shipping and logistics are unchanged since our last update. The worldwide challenges with shipping are still being untangled, so the good news is that we haven't missed the boat! Calendar with latest estimates is at the bottom.


Shipping prioritization is challenging during a pandemic. We're still looking at delays as food stuffs are being prioritized; but the good news is that we're using that newfound buffer time for our quality control checks at the factory.


The Evergreen Ship impacts are still being felt in the worldwide shipping supply chain. We're doing our best to keep our estimates honest; but we're still waiting to see the full impacts.





Optimistic schedule:

Early May - approval of proof/production copy

Mid May - truck from factory to dock

Mid May - picked up and loaded on to ship

Mid June - arrives in Portland

Mid June - cleared customs / offloaded from ship

Late June - arrives at warehouse

July - in the mail to backers

Late July arrivals of official copies


Impacts to the timelines at this point:

+2 weeks for the loading / shipping of the game (prioritization of perishable goods by the shipping companies, and Suez Canal debacle)

+1 weeks to offload from ship

+1 weeks to clear customs since this is our first project and customs is scrutinizing stuff from China

Late Summer for the delivery of games to our backers


Dogs BOND Prototype Product Shot
Dogs BOND Product Shot

Bottom line – Nobody panic. We are going to deliver Dogs BOND. When the games arrive is, unfortunately, mostly out of our control at this point. We’ve got the right vendors for freight, insurance, and other things all lined up. We’re just beholden to the market forces and world events.


Again, thank you to everyone for your patience at this point. Please understand that it’s just me working within the global supply chain, and at this point even larger projects cannot spend money to make the process go faster.





We cannot thank you all enough for your support. Dogs BOND has always been a “little project that could”, and that’s all thanks to our backers.


FAQ: Couldn’t you fly the board games to the USA?

Air freight is a possibility; however I have estimated costs about $900 USD to fly a single copy of the game from Shanghai to San Francisco via FedEx. Customs fees not included. Air Cargo rates are equally unappealing. It’s simply not cost effective for anyone involved.


FAQ: I need to update my shipping information / email / order

Delivery Dates & Shipping FAQ


Thank you all for your patience and support!

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